Baldur's Gate 3 director says a lot has become lost in translation since Divinity's announcement and the AI blowback that followed: It would be irresponsible for us not to evaluate new technologies

GamesRadar.com / 18.12.25

Baldur's Gate 3 director says a lot has become lost in translation since Divinity's announcement and the AI blowback that followed: It would be irresponsible for us not to evaluate new technologies

"Our successes come from empowering people to work in their own way and bring the best out of their skill & craft, so that we can make the best RPGs we can possibly make"
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